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SparkNoid

SparkNoid

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Devlog

  • Update 8-14-05 - Full Controller support :D
    August 14, 2025 by PixelPun
    1
    Added full controller support for xbox style controllers. When in the 3D dungeon you use the analog controls and the "Y" button to trigger puzzles (I haven't added the prompts will still show "F") and... Continue reading
  • Thoughts after submitting SparkNoid
    July 20, 2025 by PixelPun
    1
    #Kenney Game Jam, #Game Jam, #Puzzle Game, #2D/3D puzzle, #Retro, #fun
    Whew, this jam was a rough one. Full 48-hour sprint. I’m not a huge fan of super short dev windows, but for whatever reason, that kind of pressure tends to pull something good out of me. This one wa... Continue reading
  • The 2 hour bug... finally fixed.
    July 20, 2025 by PixelPun
    1
    #bug
    Went to bed last night not wondering if I could finish the game because of a weird bug. I finally got it fixed after about 2 hours... it should have been so easy to figure out I just had such a hard t... Continue reading
  • Whew.... I have the layout and the first level done.
    July 19, 2025 by PixelPun
    1
    Excited about this one honestly :) I had no idea what I was doing but I liked the idea of small 2D levels with a twist :) idk pretty... Continue reading
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Updated 16 hours ago